AI Insights · Timothy · October 2021
Top 5 Baseball Games on Android in the US: Q3 2021 Performance
Explore the performance trends of the top 5 baseball games on the Android platform in the United States during the third quarter of 2021, including weekly downloads, revenue, and active users.
During Q3 2021, the top 5 baseball games on the Android platform in the United States exhibited varied performance trends across weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, offers a snapshot of these games' market dynamics.
MLB Tap Sports Baseball 2021 from Glu showed fluctuating weekly revenue, peaking at approximately $361K in mid-August and tapering off to around $288K by the end of September. Weekly downloads saw a significant decline from 30.3K in late June to just 9.2K by the end of September. Active users for this game started at 237.8K in late June, spiking to 264K in mid-September before dropping to 218.8K in the final week of the quarter.
MLB 9 Innings 24 by Com2uS experienced a notable dip in revenue from $398K at the end of June to about $147K by the end of September. Weekly downloads also decreased, starting at 8.7K in late June and ending at 4.3K in late September. The game's active users saw a decrease from 65.4K in late June to 50.5K by the end of the quarter.
Topps® BUNT® MLB Card Trader from The Topps Company, Inc. had its highest weekly revenue at $129K in mid-July, which then declined to roughly $65K by the end of September. Downloads were relatively low throughout the quarter, dropping from 2.7K at the start of the period to around 1.1K by the end. Active users remained fairly stable, fluctuating between 11K and 12.7K.
BASEBALL 9 by playus soft saw consistent revenue, hovering around $33K to $36K in the initial weeks and then gradually declining to $22K by the end of September. Weekly downloads began at 30.4K in late June, peaking at 34.3K in early July before falling to 15.8K by the end of the quarter. The active users for this game started at 308.7K, peaked at 325.1K in mid-July, and ended at 263.7K by the quarter's close.
Baseball Clash: Real-time game from Miniclip.com showed a peak in revenue of $46K in late August, with a general downward trend to about $18K by the end of September. Downloads saw an initial rise from 7K in late June to 10.5K in early August, then decreased to around 2.9K by the end of September. Active users started at 60.7K and remained relatively stable, ending the quarter at approximately 47.8K.
These insights, based on data from Sensor Tower, reveal the dynamic nature of the mobile gaming market for baseball games on the Android platform in the US during Q3 2021. For more detailed analysis and insights, visit Sensor Tower.